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In the not too distant past, there was a clear distinction between USB and FireWire. USB 1.1 could not transfer high quality DV; loosely defined as 25 frames per second (fps) with each frame being 640x480 resolution, due to USB's transfer limit of around 11Mbps (or around 1.5MB per second). Transferring DV requires a transfer rate of at least 3.6MB per second, which left FireWire as the only option due to its ability to work at 400Mbps, or up to around 50MB per second. Then along came USB 2.0 with a transfer rate of 480Mbps or around 60MB per second.
At first glance it would appear that USB 2.0 is even faster than FireWire; however speed is not the only issue when it comes to DV. One serious issue with USB 2.0 is that it can not guarantee a specified data transfer rate. This is due to USB 2.0 being a master-slave technology, which means it needs a computer's CPU to coordinate the appropriate data transfers. While not a problem when dealing with low demand peripherals such as Web cams, scanners, printers etc, digital video requires dependable performance to avoid dropping video frames.
FireWire is a much more independent technology in that it works in a peer-to-peer relationship. For this reason, many professional DV users are now able to download their video from a DV camcorder to an external hard drive without the use of a PC. Finally, and most importantly, FireWire delivers data consistently at a specific rate. If you want to work with video, even to edit the family movie, go with FireWire.
DV Camera buyers guide= http://www.pcworld.idg.com.au/index.php/id;1847886895
QUOTE(krissel @ Jan 22 2007, 08:48 AM) [snapback]116628[/snapback]
Since it was Apple that came up with the FW standard, it's obvious why those 'other' computer makers weren't jumping to add it to their machines.

Not as obvious as you think. Apple comes up or controls lots of standards that other people use in their computers (for example, Intel originally came up witht he PCI standard, but the committee that controls the PCI standard is now controlled by Apple, not Intel).
The biggest problem with FireWire was cost. When it came out, FireWire was the best standard on the market for simple, high-speed, hot-swappable devices, and there was great interest in it--almost all the major PC vendors wanted it. So Apple got greedy, and set a very, very high licensing fee for it--about a dollar twenty per computer. That doesn't sound like much, but by way of comparison, the licensing fee that Intel set for USB was about twenty-five cents per computer. The PC motherboard industry is so fiercely competitive that the average profit margin on a $300 motherboard is only about seventy-five cents, so Apple's licensing fee for FireWire pretty much killed any hope that it would be widely adopted.
Apple later realized their mistake and dropped the licensing fee for FireWire to about the same as USB, but by then it was too late.